//
//  BSBone.m
//  Spriter_forCocs2d
//
//  Created by Yang Bean on 13/4/18.
//
//

#import "BSBone.h"

@implementation BSBone
- (id)initWithPoint:(CGPoint)point
              scale:(CGPoint)scale
              angle:(float)angle
               spin:(int)spin
              keyID:(int)key time:(int)time
{
    self = [super init];
    if (self) {
        m_point = point;
        m_scale = scale;
        m_angle = angle;
    }
    return self;
}
- (CGPoint)point
{
    return m_point;
}
- (CGPoint)scale
{
    return m_scale;
}
- (float)angle
{
    return m_angle;
}
@end